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Wolf Groom study

Personal Project, 2025

This is a project I have been working on over the past month. Originally I planned to create a project focusing on story telling and look development by researching different rendering methods. I imagined a more stylised wolf inspired by Norse mythology, rendered in the style of an old fashioned illustration. However after creating the sculpt I decided to groom the wolf instead. The base was sculpted in Zbrush, then retopologised in Blender, groomed in Houdini and finally rendered in Solaris using Karma. The current version has no additional textures apart from the base colours.

pureref.png
Sculpt and topology
wolf_sculpt_pos.png
Groom guides and painted maps
wolf_groom_side.png
Untitled design.png
Finished groom with simple textures added
2.png
wolf_cam2_004.png

Zbrush, Houdini, Solaris and Karma

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